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 Rantings of a Mad Man [Imperial]! Uncertainty OOC

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Zelis
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PostSubject: Rantings of a Mad Man [Imperial]! Uncertainty OOC   Fri May 09, 2008 12:47 am

Ooc : (( I have multiple questions as to how you were able to pull this off. lets start with the first questionable action.

1. An item that takes no prep post for it at all, and yet has the ability to teleport. Not saying it isnt possible, but if so that would take so much energy from you that it would leave you exhausted. Some physical or mental strain would be needed.

2. Wind although as powerful as it is spread out far, and isn't as condensed to make a barrier faster than my speed. The area it takes to fill a normal tire for a car is 86 psi of air which takes up as much area as at least 3,200 square feet. To amass that much air so quickly would drain all the air out of the area cutting off all oxygen to the area leaving you in an area like " Deep Space". With this affect the area around you will reach sub-zero temperatures while your body inside the mass of air will receive extremely High temperatures. I will allow myself to be transported if you let yourself freeze/ and or explode from the temperates along with lack of oxygen within the area. Not only that the effect of pressure being forced upon your body from the shear mass of air that is now condensed around you would kill you. So please. Keep your shield, teleport me, and then die, or redo your post. Not trying to be an ass, but I don't like it when god level things happen to a character that previously was only in the mild power range.
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PostSubject: Re: Rantings of a Mad Man [Imperial]! Uncertainty OOC   Fri May 09, 2008 7:57 am

Although you do have a certain level of sense in your post, lets not kid ourselves here; Zelis. People can't fly, magic is not real, and we all aren't as amazingly good looking as half our characters. Bringing real world physics into a match such as this, is simply ridiculous. So if you want to start by bringing the physics of a real world situation where, someone, by some ungodly chance was able to even amass that much air; it would create an area like deep space, lets get down to business.

The fact that you complain about a defense that is defending against, 'speed', and yet your character is fully capable of 'shifting' to and fro about the field and moving into a 'frenzy of motions' that have no negative effect on his body even though the speed necessary to sustain such movements would easily peel the skin from bone, this isn't even accounting for the fact that your character has little to no wear and yet he's been 'shifting' about the field.

I have no problem with people questioning others abilities, but the fact that you're making this appear as if he pulled some spectacularly ridiculous move when you yourself have done, really nothing different is a little aggravating.
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PostSubject: Re: Rantings of a Mad Man [Imperial]! Uncertainty OOC   Fri May 09, 2008 6:28 pm

Zelis wrote:
1. An item that takes no prep post for it at all, and yet has the ability to teleport. Not saying it isnt possible, but if so that would take so much energy from you that it would leave you exhausted. Some physical or mental strain would be needed.

You're assuming that the item drains its user of energy, it could just as easily have a battery of its own; one that perhaps perpetually siphons off the ambient mana in the surroundings. Given recent events it wouldn't to far fetched to assume it could do this casually and still acquire vast amounts of power.

- I'm not taking sides one way or another, just felt the need to point this out; you shouldn't jump to such conclusion so quickly; lets hope you don't make assumptions like this in the tournament.
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PostSubject: Re: Rantings of a Mad Man [Imperial]! Uncertainty OOC   Sat May 10, 2008 7:35 am

Ok. As for the Dawn Charm itself, I have issue with it being a sentient, autonomous object that reacts without Echo's knowledge or invocation, but that isn't up for debate. Its more of a personal thing...anyways, as for the real world physics, to my knowledge, Echo's affinity is simply his moving air to suit his whim. That being said, without him stating how the inrush of air would affect the area or himself is where the physics come into play.

Sucking in that much air at once would bring in both ambient dust particles as well as the massive amount of rain that is falling down at the moment. Echo would hit himself with the water and dust unless he did something to prevent it, and the force would be substantial to say the least. As for the teleportation of my character, it is planar in nature, by passing into the plane of shadows and coming back out at another spot. The time it takes is based on the distance traveled, and determines the amount of energy needed, hence why usually break up a long jump into a series of short hops unless I am willing to take the time to pass into the plane of shadows, remain there longer, and then appear farther away. In my post, I move all of 50 yards to reach Echoís body. This would take about 0.005 to 0.01 seconds, depending on the amount of energy used.

As for my moving through shadows without a drain on my body, when moving by myself or with my constructs, it requires little energy due to practice of fine-tuning the energy requirements over time as well as Zelisí body getting used to moving through the shadows, so the impact and drain is lessened. The fact that he requires no sleep as well as no food to survive, coupled with his stamina, makes the drain about that of walking the same distance, only in this case, done faster via innate ability.

At the moment, I would like Echo to clarify his post, even if he does not change what he does in response to my attack, although to my thinking, the influx of air would only pull me closer to him due to the time required, as well as the force of the air. If I read his post right, the Dawn Charm reacted to my attack, which means that by the time that the air materialized into a barrier, the attack itself would have already struck at least with a few hits. The attack done by Zelis himself would be slower, as he was jumping over Echo to perform it, though the shadow constructs attacking his legs and ribs would have already been close enough to hit him. Even if the Dawn Charm reacts at god like speed, it still would take time to construct the barrier, leaving part of his body open to hits, as he did not move to avoid.

As to .mageís comments on my speed, there is the fact that a) speed that is faster than the human eye to follow is capable by normal humanís without striping skin from bone. I have personally seen a sensei of kenjustu strike a still target with 2 strikes in about 1.2 seconds (he was timed). To say that my movement is to fast for normal physics is a fallacy.

As for the Dawn Charm having a battery or absorbing ambient mana, for it to do so, a note in Echoís profile would help as to its energy source, as well as helping to explain why an artifact can possess so many abilities that auto-trigger. As for the influx of mana, into the barrier to create the gateway portal, there would at least be some time required, however minute, for it to shift from mana to effect. Unless my definitions are off, mana channeled into a barrier counts as an abjuration effect, which would be countered by Zelisís gauntlets if the change occurred as he struck. Either way, I would like some clarification by Echo as to exactly what he is doing in response, and how he does it.

Also, a small thing that occurred to my while writing this, due to Echoís size change, which to my knowledge he got bigger, as well as thicker due to muscle tone, would the Dawn Charm still remain around his neck, and if not, does that mean that it is activating for him even when not worn?
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PostSubject: Re: Rantings of a Mad Man [Imperial]! Uncertainty OOC   Sat May 10, 2008 4:43 pm

Zelis wrote:
Ok. As for the Dawn Charm itself, I have issue with it being a sentient, autonomous object that reacts without Echo's knowledge or invocation, but that isn't up for debate. Its more of a personal thing...


A personal thing which has no relevance on whether the mechanic functions like that or not.

Quote :
anyways, as for the real world physics, to my knowledge, Echo's affinity is simply his moving air to suit his whim.

Don't know about that one.

Quote :
Sucking in that much air at once would bring in both ambient dust particles as well as the massive amount of rain that is falling down at the moment. Echo would hit himself with the water and dust unless he did something to prevent it, and the force would be substantial to say the least.

I do not believe that Echo produced this 'wind effect' in a manner that would produce the sucking motion your speaking of, but rather an immediate repulsion; where anything siphoned by the sucking would be pulled into the whirling barrier itself not 'Echo'. Reinforcing the barrier rather than injuring him.


Quote :
As for the teleportation of my character, it is planar in nature, by passing into the plane of shadows and coming back out at another spot. The time it takes is based on the distance traveled, and determines the amount of energy needed, hence why usually break up a long jump into a series of short hops unless I am willing to take the time to pass into the plane of shadows, remain there longer, and then appear farther away. In my post, I move all of 50 yards to reach Echoís body. This would take about 0.005 to 0.01 seconds, depending on the amount of energy used.

Breaching the boundaries between planes should always take substantial energy, always making it out to be willy-nilly isn't very Mild Powerish. Not in my humble opinion at least. A single leap perhaps, but jumping to and fro not so much.

Quote :
As for my moving through shadows without a drain on my body, when moving by myself or with my constructs, it requires little energy due to practice of fine-tuning the energy requirements over time as well as Zelisí body getting used to moving through the shadows, so the impact and drain is lessened. The fact that he requires no sleep as well as no food to survive, coupled with his stamina, makes the drain about that of walking the same distance, only in this case, done faster via innate ability.

I wouldn't mind hearing more about the mechanics behind your 'moving through shadows'. In PM perhaps.

Quote :
At the moment, I would like Echo to clarify his post, even if he does not change what he does in response to my attack,

Perfectly acceptable. =D

Quote :
If I read his post right, the Dawn Charm reacted to my attack, which means that by the time that the air materialized into a barrier, the attack itself would have already struck at least with a few hits.


I'll come back to this in a bit.

Quote :
The attack done by Zelis himself would be slower, as he was jumping over Echo to perform it, though the shadow constructs attacking his legs and ribs would have already been close enough to hit him. Even if the Dawn Charm reacts at god like speed, it still would take time to construct the barrier, leaving part of his body open to hits, as he did not move to avoid.


Quote :
As for the Dawn Charm having a battery or absorbing ambient mana, for it to do so, a note in Echoís profile would help as to its energy source, as well as helping to explain why an artifact can possess so many abilities that auto-trigger.


Ch'yeup. That'd be nice, Echo. I'm not sure about the battery, but I am aware that the Charm is sentient [perhaps not sapient though] at least to an extent, based on watching it operate in previous bouts.

Quote :
As for the influx of mana, into the barrier to create the gateway portal, there would at least be some time required, however minute, for it to shift from mana to effect. Unless my definitions are off, mana channeled into a barrier counts as an abjuration effect, which would be countered by Zelisís gauntlets if the change occurred as he struck. Either way, I would like some clarification by Echo as to exactly what he is doing in response, and how he does it.

I believe you're taking the term 'gateway shield' to literally. In oldschool [hurrah for 4e] DnD Terms I believe this would be counted as some kind of 'Univesal' Conjuration [thanks Xion] spell, as its a teleportation spell. Not a wall, but a teleportation spell.

Quote :
Also, a small thing that occurred to my while writing this, due to Echoís size change, which to my knowledge he got bigger, as well as thicker due to muscle tone, would the Dawn Charm still remain around his neck, and if not, does that mean that it is activating for him even when not worn?

Dunno, good questions. Hopefully James will answer them, if not we're left to assume and we all know how that turns out. =(

Okay onto my questions for you Zelis.

1. How much damage do you actually intend your shadow clones to do? You produced Seven Full bodied clones [fully solid, no hollow-ness there], and are having them all attack at different points. And then you also conjured forth a [what I assume is] a fully body armor of shadow.

That's splitting a single turns worth of power into 8ths. Yeesh, I hope they weren't meant to do TOO much damage.

2. Back to your shadows, in your post you said

"but that would not avail him this time, for the shadows would not be affected by the slashes due to their composition of solid shadows, and Zelis himself would be well protected by his shell of darkness."

So it sounds like your implying that your shadows are unaffected by the kinetic force behind the wind. That makes them sound awfully intangible, and sounds like somehow Zelis becomes intangible as well while in his 'armor'.

If these shadows are so intangible and unaffected by the wind [Especially when each clone, as well as your [shell/armor] is only at 1/8th of your turns power] then honestly they shouldn't be doing any real damage at all. And Zelis and his dagger's shouldn't be able to either, as they are apparently intangible as they were unaffected by the winds as well withint he shadows.
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PostSubject: Re: Rantings of a Mad Man [Imperial]! Uncertainty OOC   Sat May 10, 2008 6:48 pm

Zelis


In terms of Wind vs. Shadow, I agreed that it wouldn't be plausible for any shadow to do damage. Keep in mind that you did state the preps, or "Energy" being spread between all of the clones as well as the armor, meaning that they would be less effective from the different cuts of the prepared energy.

Also, the way I see it, one of two things would happen that make logical sense from this misunderstanding:

A) Your Shadows are indeed solid enough to do damage, but due to such hold a form of mass and can be/will be effected by the wind barrier or attacks. But this also means that they can also attack something solid, like the opponent.

B) They are in fact not solid but only appear to be, meaning they can pass through the shield/barrier, but cannot do any form of damage. The reason for this is because they are shadow and not manipulated into any form of solid mass, allowing them to slither through the effect of defense, but unable to do anything damaging due to NOT being solid in any form. Shadow is not an energy that could technically hurt anything, not even in a fantasy term is it ever used beyond some alternative mean to blind or illusion. Sometimes, and rarely it's used as a side effect to another form of spell or spell-like ability (Like a fireball that can blind someone, for example).

I take no sides in this period, I don't care to, nor will I ever subject myself to take sides even for someone that would be a friend. I stride on honor, and I find no reason to break that even for something that some may think so mundane as to bend the rules or honest opinions.

You may be someone that can Manipulate Shadows, but your wording doesn't state exactly HOW solid they would be, let alone any reason behind why they would be solid enough to do damage, but not solid enough to take damage. In the end, they either take the hit because they can effect solid matter, or they don't because they can't dish it out.




Echo


From here on out I ask that you attempt to clarify some of the information you typed up. Whether any of the staff wants you to edit your previous post or not, or just add more detail from here on, I'm unsure. But I personally ask that you make sure to add more detail to keep confusion at a minimum. The more detail you add behind the structure of things, the easier it is for things to roleplay out smoothly.

If you have a problem with this, that's fine by me, but I'd like to keep this as civil as possible. In the end, I feel both of you need a bit of work, but there is honestly nothing wrong with that. A moral kick never hurt anyone and I wish you the best of luck. I state all of this not as a means to cut you down, but to attempt to help any way I can. Nobody is perfect, and everyone is always learning.
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